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Gunbattle Rules


FudgeFactor has a set of rules for using fudge for cinematic gunbattles.
http://www.fudgefactor.org/2004/05/05/firefight1.html
I like a lot of the ideas (and many of them are portable to other systems, particularly storyteller):

You don’t track your bullets. You roll to see if you are out and have to reload. In real gun fights you can’t keep track of bullets [...]

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A conversion of Shadowrun to FUDGE rules


Came across this while web surfing. A conversion of Shadowrun to the FUDGE rule set.
http://sprucemoose.net/fudge/shadowrun.html
I suspect it wouldn’t run like Shadowrun though as the rules for FUDGE are a lot lighter then Shadowrun.

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