thedeadone.net » DCU

Maybe not the end of an era, but the end of something!
6 Mar 2008 9:04am GMT I’m sure everyone is already aware that Gary Gygax, one of the co-creators of Dunegons and Dragons, passed away on Tuesday. Was never a fan of D&D but without it, I wouldn’t be playing Nobilis or writing roleplaying stuff today. Muted feelings really. Also announced on Tuesday (before the news of Gary’s death): STOCs (irishgamingwiki link) [...]

Seriousily, do you think I might be a terrorist?
3 May 2007 12:50pm GMT I saw this story via slashdot. Members of the area Chinese community have rallied behind a Clements High School senior who was removed from the campus and sent to M.R. Wood Alternative Education Center after parents complained he’d created a computer game map of Clements. So this kid, creates a mod for some FPS (First Person Shooter [...]

Banshee in Paris Adventure
12 Mar 2003 9:21am GMT Magic users across the Fair City of Paris have been suffering visions of a howling spirit in the burnt remains of Paris. Maxime, Head of the Order of Hermes, has asked you to find out what is going on and what it may mean. Even the Technocracy has no clue. A very non-canon Mage story set [...]

SimUniversity
30 May 1999 5:55pm GMT SimUniversity was my final year project for Computer Apps in DCU. It’s a simulation of a University using a mathamatical model and a simple GUI frontend. It was inspired by the line of Sim computer games. It was devolped using Object Oriented Techniques (UML) in Java. Just download the SimUniversity Jar File: SimUniversity.jar (261k) and use Java [...]

Sports Hall (A Quake 2 Level)
14 Feb 1999 9:06am GMT This is a conversion of my very first 3D level, from Quake, to Quake 2. Download it! Used M2M Version 1.0. This isn’t a proper release and it has many bugs: Don’t bother playing q2sport09 in single player. Apolgises about the deathmatch starting points Included for your benefit are Eraser Routes so you don’t have to generate your own! Extract with full [...]

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