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thedeadone.net
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I’ve been struggling with a roleplaying-gaming design issue. It’s probably just my own pet-hate. It’s something I call the “Big Pile of Skills” problem.

When creating a roleplaying character, there is nearly always a section on “Skills”. Most of the time you can choose any Skill you like and invest points into them. Some systems have some concept of grouping Skills like D&D’s Class system and Riddle of Steel’s Skill Packets. But most of the modern day systems I’ve played just let you pick any skills you like.  I’m under the impression that most players considered this a good thing and limiting character choices to a select set of groups is considered Badtm.
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in the usual places.

For TDO Mini Forms, lots of small bug fixes (including one that was preventing some unregistered users from using a form) plus an Auto Respond Email widget and the ability to get moderation emails even if you’ve turned of moderation for a form.

For TDO Tag Fixes, just some bug fixes that have been hanging around for a bit on my private test server. I also plan to do some extra work on this in the next while, specifically around adding a “Tag Surfer” widget. We’ll see how much time I get.

And because I’ve moved to a new host, I can include PayPal donation icon and my Amazon wishlist for those who’d like to see TDO Mini Forms and TDO Tag Fixes keep on improving…. :)


Okay, so it looks like I made the jump to the new host fairly successfully. Wordpress is up and running and all my data transfered okay. The only hitch, right now, is that the forum is down. I’ll fix that soon.

It’s certainly different being on new host. Like buying a new car without driving it first and finding controls in different places and finding new features and grunting when you can’t find that one or two great features from your previous car. But so far, it looks good.

For the record, I have hosted thedeadone.net on Redbrick since about 2002, I think. Redbrick is a College based club based on computers and networking. I’ve been a “associate” member (which is ex-student/alumni member) for quite a bit. The webspace they offer is great, seeing I was able to run Wordpress (with some hacks), do Wordpress plugin development, use a domain, automatically have shell access and, for a service ran by students, a great up-time (except for the last two months or so but they were the exceptions)… all for a ridiculous low price IMHO. My new host is Digiweb and the reasons for moving are many and do not reflect on the service provided by Redbrick.

Anyway, back to doing real stuff again…


Just a quick heads up. I’m going to be moving host over the next few days and my website will be unavaliable from tomorrow until whenever the nameserver changes propagate across the web. So I’ll be closing down the website tomorrow morning and moving the final snapshot of data across and updating the name servers. This affects the support forums as well.

This does not affect MOC, the Irish Gaming Wiki or my livejournal page.

See you all on the other side!


I love it when I receive books in the mail. I have an Amazon Wish list setup so that people who use TDO Mini Forms can show their appreciation and send me a book. So a book shaped parcel in the post doesn’t surprise me. I fill up with a sense of glee and excitement about what someone send me (the last time it was this excellent Dinosaur popup book). So when I found the parcel in the doorway as I got home, I wasn’t surprised.

It was only later, when I realised it wasn’t from Amazon, I got a bit perplexed. The package was from Leisure Games who sell roleplaying games. I had to take a moment, because I was quite proud of myself that I had not used my credit card in months and had cleared any debt left on it. For a moment I got a little worried, did someone go a little bit further than just my Amazon Wish List? I opened it and it was a copy of Noumenon, a game I was planning to get. A roleplaying game about some really weird, Philip K. Dick kind of stuff. For a brief moment it was quite disconcerting. But once I saw the receipt I realised that it was part of an order I had made last year, and were only now sending me a copy.

Certainly it was a fitting way to start Noumenon. I really like it. A strange game where players play Sarcophagi, humanoid-insects that were once human but no longer remember who they were. They wake up in the Silhouette Rouge, guided by the voice of Logos (the voice of the Universe). The Silhouette Rouge is a house with a fixed number of rooms. Some of the rooms are described by a short story, a little abstract and strange. Some are precise. I found myself swallowing this surreal metaphorical setting with joy. However it’s not a book I’d let my young daughter flick through: insects, blood, monsters and metaphors do not, a batgirl, make.

The system is elegant and, from my reading, appears delightful. I love when games keep in theme and break from the traditional approach. Instead of dice, you use dominoes, which have their own mythos about them. I love how they are used encourages the player group to work together.

It’s not specifically horror, a genre I like but am not enthused by. I can’t picture long-term stories and games based on horror themes. Great for short once-off, creepy stuff. Noumenon has horror, but it’s not specifically about horror except as a mechanism for change. I keep thinking of Don’t Rest Your Head, which is explicitly a horror game but one also set in a mad abstract world. Don’t Rest Your Head drives the players and their characters into madness. Noumenon allows the characters to explore and journey through the horrors like a dream that flows from nightmare to dream to eventual waking. A difference of taste.

My only problem really is I don’t think I could get my group to play it. They’d just look at me, with those, “you’re not serious are you?” faces. But then sometimes they surprise me. And surprises are good, like mysterious books in the post.

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