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King's Pawn

June 17th, 2008 admin No comments

“King’s Pawn”

In trying to open a file for the Rooks it will be advisable–just as in the King’s Pawn openings–to aim at the same time at the clearing away of the opponent’s center-Pawn, and this can only be done by the advance of the c-Pawn. Kings PawnTherefore, it would mean loss of time if the Queen’s Knight were developed into the c-file before the c-Pawn has moved; the Knight would have to be moved away again in order to enable the opening of the c-file. This consideration furnishes the key for the understanding of the most popular Queen’s Pawn opening, which is

(1) P-d4 P-d5 (2) Kt-f3 Kt-f6 (3) P-c4

White offers a Pawn to induce Black to give up his center-Pawn, hence the name “Queen’s Gambit.” If Black could actually hold the Pawn he would be justified in accepting the Gambit unless it can be demonstrated that White’s advantage in development yields a winning attack. However, White can easily regain the Gambit-Pawn, and so there is absolutely no reason why Black should give up his Pawn-center.

The way in which White regains his Pawn in the accepted Gambit is this: (3) …, Pxc4; (4) P-e3, P-b5; (5) P-a4, P-c6 (if Black takes the Pawn a4, White captures the Pawn c4 and then regains the a-Pawn. (5) …, P-a6, cannot be played on account of Pxb5, opening the a-file for White’s Rook so that Black cannot retake the Pawn). (6) P-b3, Pxb3; (7) Pxb5, Pxb5; (8) Bxb5+ and Qxb3.
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